I was like "THIS LOOKS SICK", until I scrolled down and saw that grass and then I was like "UGGH! D; ". It needs a lot of work cause iIts far to obvious that they are planes. More grass clumps will help solve that me thinks. Other then that, great modeling mate! Keep going. Oh, and to get REALLY good wire frames with very…
Okay here's tonight's progress, wish i had more time to devote to this! Things are starting to come together now. Things left to do before submitting: * Add section at end transitioning from strike pose to idle pose * add secondary tail animation * unhide skirt bones and give secondary animation * Final polish pass of…
It's a cool idea but art really lets it down. The character modeling is pretty good from what I've seen. But man, the animations are a huge let down. They feel so stiff and mechanical. And they're recycling way too many animations. I mean, wtf, even idles are shared across the board. The characters are totally devoid of…
Looks far to clean and soft, imo. These planes were made of hard metals, and even after 2-3 flights, weathering began taking it's toll. Right now it looks more like a plastic model, or a plush toy. Get in there and add some contrast and weathering. Take a peek at the IL2 skinning community for advice. Lots of talented…
Is that AOL or MSN? Mine is same for both (+the hotmail extension on MSN). I cant give my hours since they are all over. Best bet would be to IM me. I dont like to idle my character in UT, as for one, I usually have max open and can run out of texture memory. Im not going to twiddle my thumbs in the polycount server (which…
You should've seen my first animation. A superhero lifting his arms and taking off in flight. If you want a critique, try planting the feet. Also right now the arms are very animated, but the spine and head don't do very much. Lastly the sword just kind of floats into place at the end. A lot of begining animators don't…
EDIT: also if I link something then press enter, it attempts to auto-embed the link which would be amazing if it did not give me this response upon trying to embed an artstation link: --- Seems to be the .css-vuq4n1-collapsableContent class background. For the padding, some fiddling with the .css-b7he1o-embed-medium class…
...not really 100 steps to plan for making simple hardsurface geometry. It's actually a fairly easy 2-3 steps, and you don't have to have anything planned in advance. It's also a lot easier to make changes big and small along the way. Also for your purposes, you could just get a subscription of Zbrush Core for 10…
I am working on a game and milkshape is the only good 3d modeler i could get but i have a problem when i tried to make a model of a mp5 idk what i'm doing wrong but if you can tell me how to fix it then that would be great, the real problem is on some parts of the gun i can't seem to find the face that is not filled in and…
Hello, I have MDL Half-life 1 file. Using Milkshape I converted it to a bunch of SMD files. How can I merge all this files into 1 SMD file or any other of these formats: MD2, MD3, MD5? .wysiwyg { background-attachment: scroll; background-repeat: repeat; background-position: 0% 0%; background-color: #2c2c2c;…