This is something I had been working on for fun lately and thought I would share and try to get crits. I have enjoyed making it so far, I had thought of looking at as well in UDK or working a environment with it.
Hi Everyone! Just for fun and practice.. a break from the usual stuff. Original design is from Creaturebox. This character is a real-time render in Marmoset Toolbag 2.
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
Hi everyone! I'd like to share my latest personal work with you. Modeling: ZBrush and MayaPolypaint: ZBrushRender: Cinema 4D Artstation: https://www.artstation.com/artwork/nBbRr
I would like to share my work I did last year. It's not commercial purposes art, it's just my private playing in Zbrush. All sculpted and rendered in Zbrush, finally composed and polished in Photoshop. Any thoghts about it are very appreciate.