I think its great :) The head is like a hammer by the way, it goes back and forth rapidly, hammering on whatever there is in front of the player (usually the ball).
Finished up my Hammer with the help of @Dmellott during his mentorship Artstation: https://www.artstation.com/artwork/L2JeNr Polycount: https://polycount.com/discussion/212181/hammer
https://youtu.be/7U34qYGswKE A hammer animation sequence I did to practice weight and anticipation for the first time. This was inspired by the Monster Hunter World's hammer weapon attack combo.
Pretty bad examples considering that of the two painting videos I've have seen Laurel Austin do, the first thing she does after sketching is create a mask and block out the soft gradients with a soft round brush. It's also very obvious just by looking at her work that she makes good use of the soft/smudge brushes when…