I like this post from GameDev. It's regarding music composition, but the advice is clearly universal: http://www.gamedev.net/topic/557522-i-want-to-be-a-game-composer/#entry4581665
funny game (more fun sandbox so) http://plasmapong.com/ just saw it on gamedev net image of the day, and its really cool the play with the sandbox (also runs still on crap hardware)
LOL, don't shoot the messenger. Read the job ads to disabuse yourself of a lost cause. Modo use is creeping but Autodesk is gamedev ingrained (for 3 long decades and counting).
I had set this on the backburner for a long time because I went almost a year over schedule on it. But it is finally released. The release version is an old build, but I hope enough sales can buy me a month that I need to get the latest updates finalized. This is a game for a pretty specific niche however if you enjoy a…
GameDraw - An ambitious 3D modeling tool built on top of the Unity Game Engine http://www.reddit.com/r/gamedev/comments/1dp1ip/gamedraw_an_ambitious_3d_modeling_tool_built_on/
Same person? Or was the original topic lifted to make the spam in the signature less noticeable? This was a year ago, and is worded exactly the same. https://www.reddit.com/r/gamedev/comments/6sf11b/alternatives_to_polycount/
Hello everyone! In parallel to dreadlocks, I began to create this hairstyle for gamedev =) Polycount - 7 746 Tris Soft - Ornatrix, 3dsmax, Vray HIRes --- > https://www.artstation.com/artwork/o1wnm