"UNFORGIVING HIMALAYAS" (looping version) - is this week's free-to-use-with-attribution music track now in Ogg format. You can listen to it here: https://soundimage.org/wp-content/uploads/2026/07/Unforgiving-Himalayas_Looping.ogg And download it here: https://soundimage.org/world/ The standard, non-looping version is in…
For interesting Projects being worked on, have a look at this: High-fidelity pixelated futuristic character models for a GoldSrc game in development Super cool retro FPS with a refreshing style being developed by a small team ^-^ They have an active Youtube and recent Patreon.
Hey Guys! I just launched something I've been building solo and figured i would post this here! It's a home for game devs to find teammates and share devlogs. Part team-finder, part community is the general idea. 🛠️ - Post your project and list the roles you need (artist, programmer, composer, whatever), people apply by…
Mega!!! Intrigued, had a look at your website and must say after mentioning you've already two decades experience, there's little wonder where that level of quality came from. Also watching this short was reminded of a fan made Astartes film by Syama Pedersen, sum total of he'd scored a job with Games Workshop which had…
regardless of the technique the best thing you can do is stop drawing them as early as possible - if you concentrate on hiding the transition you can get away with a lot more. otherwise yeah - you're going to have to try a few techniques out and profile them
Here's what I think about workflows such as that. AI is only useful where algorithms fail. Algorithms are only useful up to a certain point. Using AI to assist in learning, 9/10 times actively sabotages learning. Using AI to do my work makes me less effective at my job. AI is not free. The current "free" models are only…
[url= https://youtu.be/netO1mFXxdE]Undeads (sound design and music by Volkovstudio)[/url][url=https://youtu.be/netO1mFXxdE][img]http://i.ytimg.com/vi/netO1mFXxdE/hqdefault.jpg[/img][/url]