EDIT: This work has likely been filled. I'll edit this post or recreate in the future if this changes. Thanks so much you guys are awesome! Hello all, I need a single animated character based off of this crude design: This will be for a 3D game. Character design: I want him to be a 1930's suit-wearing man type with an…
Okay, I've redone the tracey panel on the front. The highpoly version (left) is sill a bit bare, but I'm focusing on something the maintains the same sillouette while using as few tris as possible. What do you guys think? The low poly mesh is 198 triangles. That means for the final product the tracery will use 1584 ( 198*8…
To anyone with the dynamic lighting/specular issues (that we have not emailed yet), it is a shader issue on ATI cards that we discovered with 103. It will be fixed in our free 104 update that will be out later this week. @nordahl - This is a PSD bug also present in 103 that has been resolved for the upcoming 104 update. If…
Thanks Joseph, Selaznog:) I'd love to work more on character concepts sometime! atm though, portfolio work calls x] Here's a concept I've been working on. It's based on a scene from one of my favorite books, First King of Shannara by Terry Brooks. The characters are searching for a powerful relic in an ancient fortress…
Thanks Eric, I will check that out. I did just find the specific one was looking for, it was DOTA https://help.steampowered.com/en/faqs/view/0688-7692-4D5A-1935 also attached the pdf version in case anybody wants offline version edit - i see it is actually present in the art bible wiki!
Hello, I am currently in the process of building a cinematic, armchair documentary channel inspired by creators such as Thinker, Fern and Cipher. My aim is to blend true crime, history and cinematics through semi realistic 3D recreations of environments, animated characters and vehicles. I'm looking for a long-term 3D…
There are basically two ways to create maps like glossiness and specular maps etc. Option 1) You type in the values numerical in Photoshop and then paint with that value. Most often this will be the case for parametric and percentage values which require a monochrome map. Say for instance you want to numerically create a…
VIDEO: http://vimeo.com/14119122 DOWNLOAD: http://www.vertexbee.com/public_files/vBee_Actions.rar There is a readme file in the .rar archive with all the instructions for installing and using the actions. Briefly: *Nmap_Combine and AO_Combine are very useful if you bake your maps separately. *AO_Enhancer adds to more AO…
Changelog: Attach and Link is updated to version 1.3 -- added Offset capabilities. The Offset spinner can be used to place the attached/linked objects at the desired offset from the point of attachment. -- XYZ radiobuttons(next to the Offset spinner) is used to specify the world axis on which the offset to be performed…
Here's some concepts from an old UT Master Challenge. http://pre06.deviantart.net/66dd/th/pre/i/2015/183/2/e/ut_concept_1_by_lancerousseauart-d8zp7ek.jpg http://pre10.deviantart.net/a78d/th/pre/i/2015/183/f/8/ut_concept_2_by_lancerousseauart-d8zpjsz.jpg And here's some personal work done earlier this year…