im finding my problem is when i use an opacity map to create the shape of my hair i get a little line at the end of the plane. il post an example. how do i fix this.. please...
Nice very good, only crit is to make your scenes look more interesting to look at, for example put some more stronger lights and color in the scene. And put more funny props in to make it more alive.
I use Memset. Linux based apache servers so you need to add the HTML and then upload the files using a secure FTP program (WinSCP for example), but been using them for 4+ years now and no complaints :)
No, you've got it right. The toggle hotkey override really only does you good in other modules (Unwrap UVW for example). This drives me nuts as well and is why I usually avoid the edit poly mod.
Added to the wiki. http://wiki.polycount.net/Normal_Map#BakingTransparency EQ, I'd like to add your leaf renders (before and after) to that page as a visual example. Would you be cool with this? Could you post the corrected render too?
well, maybe some have changed. but its still a great place to start. also, many company's only offer internships to people based on nationality. for example: to apply for an internship at crytek you must be a European citizen.
http://www.megakournikova.com/gallery/gallery15/1536.htm For example, Anna Kournikova. Oh noes, she doesnt have fat titties... The proportions are perfectly fine. If you feel like trolling, log on to some Naruto forums.
The whole "borrow money from China" thing is a perfect example of our scare media at work. Japan has lent us by far the most money with China coming into a distance 2nd. Just thought I'd throw that in there.
[ QUOTE ] It would be like someone making a new SW without Lucas. [/ QUOTE ] bwahahahaha! Personally, Clone Wars is the best example of SW without Lucas, which was a product of Genndy Tartakovsky. I have faith in this movie.
Hi I recently start importing my model into marmoset 2 and I'm getting some really ugly uv seams. An example here of a cylindrical shape. Any idea how to get rid of this? In Maya it looked fine but is too exagerated in marmoset. Cheers