Blender doesn't have quite as good scripting documentation as Modo and the API gets broken much more frequently but it has got a few things going for it that make it pretty easy to script. The API documentation is available here, so go ahead and take a look. One thing that you'll be using in the process of scripting…
Hey guys, sorry for not reading much in this thread, but it's freakishly huge to trawl through. I already googled most of these things and haven't found very satisfactory answers. So I'm learning Blender, I like it a lot more than maya and it's way easier to get into than Modo. But: * I don't like how picking the Maya…
Hehe yeah this is a very Blenderesque case : under the hood it is actually really quite elegant (as being able to pack while still allowing refreshes from source is truly a great design imho - it allows me to work very safely with all the advantages of working from external textures, while still being certain that I won't…
Hi there again @Tiles I think you are missing my point by about a mile :D Well of course the file in question is packed, as it is what "Automatically pack into .blend" does, and both the UI and behavior indicate that it is. My hypothetical at the end of last post was only in reaction to your suggestion that if it was…
Please don't debate about the capabilities of Blender in the mega thread, create a topic and if you think that Blender lacks some feature you can suggest them here: https://blender.community/c/rightclickselect/ But almost everything you mentioned already exist: - dyntopo is awesome, way better than dynamesh because it's…
@birb : this issue is that these topics are highly subjective relative, and also not quite debug-able like a regular bug would. For instance your GIF seems to show that there is no issue. But is it actually the case in a practical scenario ? The fact of the matter is ... what could be perceived as harsh "name calling" on…
Hey, thanks for the suggestions y'all. @Justo : unfortunately this is *precisely* the problem with this new paradigm. On paper/in theory it sounds great and all, the feature is here since the little triangle icon does get highlighted ... but in practice it doesn't really work (at least for me) because as soon as a…
@tynew : working without a gizmo is probably the biggest (and positive) paradigm shift indeed. There are a couple more things too : • Off-hand transformation (there is no official name for that, that's just what i call it). The idea is that on top of not having to grab any onscreen gizmo, there is also no need to grab onto…
@musashidan I will watch these, thank you for sharing your findings with us. I'll watch it next week though, since I need to start preparing for a trip now. I'm so slow haha...But learning new software is exciting! During the creation of this bolt head, these were my main concerns during the modeling: * Any one-button…
I will agree that the 3d cursor is pretty useless if you only know how to set it with LMB. It comes in super handy when you need to rotate or scale from a particular spot, though. Let's say that I want to put my rotation pivot at a particular vertex. In Maya you would press E to get the rotation tool, then hold D and V to…