Hello to the form, After years of lurking and watching I have decided to actually join and (hopefully) try to help others as much as you all have helped me Im a 3d generalist with 7 years of experience; I graduated with a bachelors in visual effects and an associates in animation. I also have experience with several game…
Hi! My name is John and I'm from the 3D Visual/Architecture/Interior sector. I love game design and started to work on my first game using the UDK engine. I have worked with Unity and have most experience (5,6 years) with 3DSMAX and V-ray. Hoping to make some new friends out here, I could use loads of help on my project (…
Howdy folks! Long time lurker here, thought I should register after years of reading, learning and being inspired by posts and artists on Polycount! I run my own business in Web Design & computer building/repairs so I don' get much time these days to work on my favourite hobby (game design) but I share my knowledge where I…
Hello all, my name is David. I'm currently going to school for a degree in Game Art Specialization at Austin Community College Northridge. We are learning everything possible for the creation of games. Creating high-poly, and low-poly, projecting normal maps, creating and editing diffuse, secular, and normal maps in…
Hi Adam, and all my fellow new Polycount members. I'm 25 from Melbourne, Australia, and have long had an interest in game development especially from the art side of things, but I've dabbled in bits of everything over the years from modelling for mods for everything from UT to rFactor and counter-strike:source, or making…
Hey Polycount, I am a current student (course aren't we all), but I am working everyday to become an artist. I don't want to just limit myself to videos games I would rather consider my goals to work as a 3d artist in the any multi media industry. So I'll be posting my work at appropriate milestones and if I encounter any…
Hey there everyone. I am new to polycount as a member, I hope as welcoming to you all as you all are to the world. I am a game artist, primarily focused on 3D art. I studied game design. I use Zbrush, Maya, Photoshop and Unreal Engine. Look forward to seeing how the community works together and will love to get to meet…
Hi guys! Im from Panama,and i like this forum since a few months ago. This is a post to activate my account and say Hi! haha Anyways, Im a System Auditor, but i like de game development and desing, in college a develop a few things with Irrlicht Engine, 3D max and blender, but with my work is hard to make things. Actually…
Hi there, I am a designer who has worked in motion graphics for TV in the past. I currently teach at a TAFE college in a small town in Australia. I have 3D experience but always for pre-rendered workflow, not real time game engine stuff. I have also worked with VizRT in my time within TV industry. As part of my work at…
Hi all! Just a quick introduction for myself. I'm a game developer from Melbourne, Australia. I've predominately focused on game design/player experience and sound design for most of my work, but over the past year I've been heavily focusing on environmental modelling and texturing. The tool sets I'm using heavily ATM are…