everything looks so fun and awesome ^-^ always a great source of inspiration! good work to everyone. anywho, first time poster... would love some feed back. Been working on this small scene for a week or so now... (i hope my load works ^-^)
Hi Polycounters! Long time admirer. First post. I'm working on a fan art piece of League of Legends Champion, Sejuani. Inspired by Michal Ivan's concept, The Winter's Wrath and Riot/Blur cinematic trailer, A New Dawn. I hope you enjoy it. Thanks!
been revisiting this post a lot lately, getting transfixed from all the stuff up here. This inspired me to be more creative and productive myself again! Thanks to all of you who share the joy! ;) Thats my contribution! WIP Cheers to you all! Sir_Dillon
FB_win I spotted this ( skipping ) yesterday prominently featured on the Pixologic.com/Blog. Congratulations on the nice deserved showcase coverage! Makes me desire jellybean jewelry wear and to chew bubbalicious pastel colored marshmellows. Yer originality is/has always been inspiring. Thanks fer sharing!
@Marrakech, great work, she looked like Keira Knightley my todays test on "generating" hand painted textures look from sculpts, whole process made in blender, heavily inspired by Tsabszy work http://tsabszy.deviantart.com/gallery/ https://sketchfab.com/models/f66ff3df515d40139bfd5d0c98a38b26 regards
Absolutely great stuff here guys. Loved the oldschool scifi environment! Here is a golem/orc i spend my last few days with. For more shots: here or wires, hp sculpts at my BLOGGER Inspired by a model on polycount which i cant seem to find again /:
awesome thread - as always! 3h speedsculpt (concept, sculpting, rendering) I did for the spitsculpt group on Facebook. Inspired by the art of Goro Fujita. I love the way he breathes life into his robots so much I wanted to do something similiar.. c&c very welcome :)
Preview of my little script that should speed this tedious and common process up a bit. heavily inspired on Shon Mitchell's maya's version which you can find here: http://shonmitchell.blogspot.be/2014/12/updated-script-now-available-for.html will release this for free with extra functionality soon.
Here's some stuff that I've been working on, an environment for a topdown-camera type of game, wanted to try that out. And also some helmet concepts, obvious inspiration from the Halo franchise, just love the armor designs in those games. It's usually what I sit and doodle in my sketch pad.
Endless source of inspiration in this thread :) Here are few final shots of a scene in UDK I started long ago I could always improve things but I think I need to start working on something new to keep my motivation intact :) I'm late but it's time to move to UE4 now :)