A year ago I did a test with maxscript and binary files: http://board.flashkit.com/board/showthread.php?t=759766 basicly a teapd with 512 faces (1024 tris) including Vert table, face tableand UV vert + face table: the reason why I wanted to have such tiny files was because back then I was researching and developing a 3d…
JOB DESCRIPTION: Job Title: Unreal Engine (UE4) Developer Reporting To: Producer Location: Working remotely DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development. The…
Digital Dimension is currently looking for a technical artist to join its Unreal Engine integration team. Responsibilities : * Integration, validation and optimization of the assets in the engine; * Shader, texturing and lighting creation; * Support the Art Director and the Technology Group when it comes to develop new…
Thanks for the link, I've been playing around with the Vrad settings, I'd love to see your setting swizz whenever you get a chance. Also do you use the Valve compiler built into hammer or a seperate gui? After play testing it with Swizz, Wyatt and the rest of the CGS guys here is a list of bugs and fixes along with some…
Howdy guys , If your interested in a challange or two for use in a rts game project, this is the advertisment to read. STATUS OF THE PROJECT: We are a team in the preproduction phase of an rts engine and are starting to develope visual content as we are going fowarding with early camera, controls and character(units) feel.…
Hi ya good people of polycount! Thought I'd start a thread now that I got this project done. I'm really bad at documenting my progress as I go but I'll try to include the most important milestones here. I'll kick off with a few 3DO renders. The initial idea was to just model an interesting object and then call it done. I…
Frog & Newt – Blender Artist Rev-Share Opportunity Starleap Media, LLC is in Month 1 of our cooperative indie studio Blender campaign, building Frog & Newt—a family-friendly 3D platformer filled with expressive puzzles, modular biomes, and heartfelt storytelling. This is a pre-funding, royalty-based opportunity for Blender…
Hi portfolio https://www.artstation.com/offtop https://sketchfab.com/imitate/models Cool modeler and animator at your service, can support a wide variety of styles Also embedding models into a game engine, have basic knowledge of scripting in Unity my rate is 14 $ / hour Sorry, i live in russia so i am considering crypto…
Hi there ! I have been working for a while on this character . Almost canceled it a while ago but after the NEW metahuman workflow in unreal engine 5.6 I decided to give it another shot . The hair is just a placeholder . I will make a new one from scratch . How much does he look like Snoop ?
Hello, Made a new stylized character modeling practice, rendered in Unreal engine 5. Also tried to practice posing characters more this time. More pictures in my Artstation: https://www.artstation.com/artwork/lGn8ee