Keep the cave! Gives a nice sense of depth. I know its a blockout but the wall to the left and right of the throne looks really flat maybe having the cave wrap around either side would help? Keep it up, like the mood of this
I take it you're after something more than a sculpted plane with wrap mode on in Zbrush? No reason it can't have overhangs and undercuts. Making the low poly topology shouldn't be too bad. Just a bit of matching points at the border edges?
He was exaggerating to make a point; Due to the fact that textures are generally wrapped around objects (as opposed to being billboards pointing directly at the screen), and presented at variable distances, it's foolish to say that using textures of a higher resolution then the screen output have no benefit.
What can I say - to me, it looks absolutely beautiful! Perhaps the only thing I could nit pick on is the handle - I would like for it to be more tightly wrapped, providing the pristine state of the hammer. Other than that, good work!
Ok thanks I see now. Gonna just try to wrap up texturing this and move on to other projects that give me more geo to texture and thus a nice model in the end. This model is basically flat on either side with no chamfer or bevel.
Yah I found that out earlier lol. Oh and just in case anyone else wants to try this out, when you use skin wrap make sure you have the blend to base unchecked and weight all points checked.
He may have fixed it, but it looks like it's separated by project to me. First and city and textures, then a break then the sentry gun and textures then misc... He has them on 3 separate rows, they only wrap when your browsers not wide enough.
I think you're doing a nice job with the figure and the head of the snakes, but the bottom where they all meet looks weird to me. Maybe you can model the snakes wrapping around each other instead of having themselves intersect like that?
I found what it was tough: you need to force sampler states on everything, never assume the default states are used 'by default' (how ironic). In my case the 'clamp' flag supplanted the 'wrap' one on some textures where it was left blank.
Gamepolitics is actually getting the moral equivalent of being slash-dotted by way of digg.com. Overloading the site. Personally, I'm hoping for some kind of censure and big fines. Jail time would be another shroud of martyr-dom for JT to wrap himself in.