Hi all! I've been working on this little viney eye sword off and on for a bit and I wanted to share and get some crit on it before moving on to retop stage (gonna die???) Anyway heres what I have so far. Would love to hear any thoughts. some color tests I made zbrush screens quick marmoset render Thinking of making the…
Hello guys in polycount. I heard that you guys can help me with this problem. Basically, I am trying to compile an animated smd file and this is the qc file. $modelname "props_volcano/sliding_metaldoor.mdl" $cdmaterials "models/props_volcano" $body sliding_metaldoor "sliding_metaldoor_ref.smd” $sequence idle…
Anyone know where I could get ahold of some fully animated bird or fish models? I am creating a freeware screensaver as a learning exercise in Ogre3d engine. I want to use Boids AI motion to simulate the flocking of birds or schooling of fish. I will need either a couple types of birds or fish. They should be animated for…
(@killnpc) Did quickly try today composition wise what it would look/feel like with arches on the second floor, but idk it just feels a bit too much for my taste: It could potentially be done with a bit more work; creating different arches, readjusting the sizes of walls etc... but don't want to spend too much time on…
@Obscura So wait maybe you could try some thing like this? it gets a result kind of like this but i just used the same gradient as a vector map and also as a scale multiplier to give the center leaves more of the effect of coming straight out instead of pointing any which way. You could probably boost the luminance of…
Long time, no update! I haven't touched this project in ages, but a lot has happened since my last post. Topology in Maya: Basic Texture variations: A start for Breed variations: I have also started on the simple rig I will use to create a few suuuuper quick idle animations. In Unreal, I still have to create the blueprint…
Unfortunately not yet. Everything went wrong trying to make it. First I couldn't get particles to work so I decided to try and find someone to team up with and help me but got no respons. So i decided to just animate it. The only animation that I got working was the idle no matter what I tried. To top it of alpha maps…
I am not really digging the setup of your blog at all. I know people these are leaning towards creating a blog for their website but that doesn't mean you literally just take the blog and put artwork on it. Maybe it does... idk... but here is an example of one of my friends who graduated and got a job using a blog within…
i'll try to found a way to reduse noise i spend 200 minute on render yeah i did connect mask layer to displacement and reduse it through ai range node yeah i did thin out the layer but i need to crank up the density but my pc crash and yes the eyelashes it's been ok i did test in ipr mode but after 3 hours render it's…
These things suck unless people ask interesting questions which doesn't happen often. Plus they're already members and probably have had active threads in P&P/Sketchbook forums so most of the interesting shit has probably already been asked unless they're personal, which a lot of people have already volunteered a ton of…