Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.comDiscord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
I haven't used wrap mode with zbrush since like...v3, but it was a bit shaky back then. How is it these days? Also, Mudbox actually has a tile-able plane object that's about as simple to use as it can get. http://youtu.be/B-9GUtq6K_I?t=1m10s
Well guys, four days late but I can say that I eventually finished Zeal B) Would be great to get some feedback^^ You'll find more screenshot in my Artstation profile https://www.artstation.com/artwork/RdvEv See ya on future Challenges ;)
Hello, this is what I use : macroScript Bridge category:"_piorscripts" toolTip:""( $.bridgeSelected = 1 $.EditablePoly.Bridge ()) I have it saved as a .mcr in UI>macroscripts The underscore should make it appear at the top of the keyboard assign list I have it set to alt-b, works great!
sadly i agree with above post. you shouldnt follow directly any tutorial imo. nobody ever does exactly from point a to point b anything. we all have different styles.. u cant copy one without making it it ur own ?
not much progress on hand painted textures. However, i'm gonna get a "cartoony texture" art test from a studio soon so i'll probably get back to that stuff. in meanwhile i decided to color the B&W concepts from my portfolio. these are current wips:
This boycott is totally retarded and pathetic. Probably all of the people that signed it will play it because they actually went to the trouble of signing a stupid petition about it. The interesting thing will be how many of them buy it or pirate it and then come up with some stupid bull shit reason why they pirated it. B
Your first set the hilts are very very blocky, most seem like pure boxs with some cuts in them, round them out to make it look more convincing, most specifically B-G, your second 2nd post also has the same problem.
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
Thanks for your reply! Also ive looked into immigration to Canada. Its either A. You qualify for their in need skilled workers program, which I dont or B. Employee sponsorship. Which would come from a game studio, which im not ready to apply to yet :p .