Got some textures done on the model. I was aiming for a gritty battle-worn look with blood stains on some of his gear. Any feedback or suggestions would be awesome!
what feels a bit weird is the fact that gray and brown metal parts of the texture have stains, dirt and damaged paint while the white background looks super clean.
Worked a little bit further into it, starting to block the environmental effects in such as the puddles. The concrete sides will be littered with decals for the graffti and other cracks further stains to break up the texture.
Here are gifs of the animations for my jug ward. Death: The offset is wrong on this one, I was wondering how the offset occurred. Was it during the export or is the importer broken. Idle: Spawn:
Here are gifs of the animations for my jug ward. Death: The offset is wrong on this one, I was wondering how the offset occurred. Was it during the export or is the importer broken. Idle: Spawn:
just saw this in the waywo thread. amazing textures and details in this scene. little things like the puddles and stains in the gutter and by the hydrant are great. looking forward to seeing this scene finished