A video update featuring some light mechanical engineering with the new cube we're prototyping: [ame=" https://www.youtube.com/watch?v=oobOOG0ran4"]MaK: Breakdancing Robots ! - YouTube[/ame]
Dayum! The head is looking really nice, what programs and tools are you using?, I really want to have a go at some hard-surface along the lines of a mech or robot.
looks like the boots are 90% of the tris count. that isnt right, unless the game has some weird focus on boots in cinematics, or the game is played as that little robot chewie scares
You could Kit-Bash that robot/drone head into 1,000,000,000 other things! Really amazing work sir! Wouldn't mind seeing some more UDK images though :) .
Its another Independence, I-Robot, and Will Smith action hero. Even the dog is in this one again. I am still waiting for Mad Max, speaking of Apoc type movies.
well, since the movie was made solely to make money and show robots exploding, I'd say it was a damn well made product, and it did what it was supposed to do extremely well.
Your first step is to make a cat robot that was created by a drunk evil genius for use in infiltrating a local group of alley cats that steal his garbage. We'll go from there.
Looks good, I like those ribbons. Is this still a stand-in mesh for Anubis or is that your final? If so, you could definitely do a lot more to make it look robotic.
paintover: Bugger's an old robot buit for competetive clog dancing, note the hard wooden shoes and knee switchblades. He became out of date when he got served.