Hi, i'm new to this forum and i'm asking for your help to progress with my personal project that will be part of my first reel. This is the male subject of my scene, started it with Zsphere and it took me nearly a week to get to this point. I'm a bit slow but it's my first full body human sculpt so be kind! :D I didn't…
Hello my name is Victor Petersson I recently finished an internship as a character artist at Starbreeze studios where I worked on Payday 2 for 7 months. Currently I am waiting for companies in my area to respond and more openings to open up, so I am looking for freelance work in the meantime. I have experience from…
Hi, I'm Vanlaere Charly, I'm a student and a freelancer, i'm searching for contracts. I'm able to do some PBR game ready assets and big modular environements. I made this game ready old camera asset for fun and to train me on Substance Painter.I also used Marvelous Designer for the fabric part.The materials are not perfect…
Hi, I'm Vanlaere Charly, I'm a student and a freelancer, i'm searching for contracts. I'm able to do some PBR game ready assets and big modular environements. I made this game ready old camera asset for fun and to train me on Substance Painter.I also used Marvelous Designer for the fabric part.The materials are not perfect…
You just have to map the right mouse button to the lower rocker button on the Wacom pen and the middle mouse button to the upper rocker button. Works like a charm. That way the Wacom pen works just like a mouse. The pen tip is left click. The bottom rocker button is right click, and the upper rocker button is middle…
Thanks! I kept playing around with the candles and actually might ended up being a bit... Heavy on the candle lighting haha but i really like the contrasting lighting it gives me! Started to add Marvelous designer carpets and unwrapping all of these UV for the first texturing pass. Got a bit excited with the little purity…
My main apps are 3DSMax, Photoshop/3D-Coat, and ZBrush. My guess though is that you just want to know what Software is the most heavily used in the industry? If so: Concept - Photoshop for painting, Clip Paint Studio for line art. Modeling - Maya/Max hold similar market share, but...(see: rigging/animation) Sculpt - ZBrush…
I come back with several updates! The building was too simple and I wanted something which tell a story. As the book takes place in San Francisco, I decided to walk its streets to get some inspirations (inside Google Street View of course). At the beginning, a wanted a very lowpoly scene in a cartoon style. But, in order…
This thread is awesome, so much good info here. I think these techniques have a broad use in many types of rendering styles. I personally love the high-contrast comic style of Marvel vs Capcom 3. They have a different shading style for the gameplay and their trailers like this one, but both look amazing I think. One of the…
Hi all, here is a BloodSeeker set that BounchFX and I are working on : We are trying to keep this one fairly simple and true to the original design of the hero, while adding a few twists here and there. The idea is that BS is collecting and carrying vials of blood, making him a bit of an apothecary and mystic - hence the…