You may want to retopologize your mesh, and start working with subdivision levels (if you haven't already). sculpting muscles with brushes is tedious, you can make a lowpoly, subdivide it, and work a lot more accurately and efficiently, which will help a lot with defining musculature on skinnier characters.…
Second Iteration - Refining Morphs Hello friends! I am spending the weekend refining the facial animations, and I am in dire need of objective, constructive criticism. A lot of her expressions look a little off, especially the smile. As of right now, I need to refine the awkward smile, the squint and that one morph in…
Sorry man. I don't see your point. He refined the tire. He is looking to refine the bongos. What are you getting at? The guy has finals pretty soon and he is basically doing assets quickly and will get back to refining them after he passes. I mean if you want to hate on a guy for that, that's your choice. I think it's just…