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Re: Sketchbook: Hammed Al-Tamimi
Reply by
Hammed Al-Tamimi
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Jan 2012
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Digital Sketchbooks
Here is a WIP of a Glock 22 Gen 4. As usual, any critiques would be greatly appreciated.
Re: portable consoles
Reply by
Emil Mujanovic
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Jan 2007
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General Discussion
Pffsshh... This is where it's at! It's so compact, it's totally next gen and also doubles up as a snowboard. -caseyjones
Re: Underground German Hospital (updated).
Reply by
Taylor Hood
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Oct 2009
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3D Art Showcase & Critiques
Awesome but I personally feel it needs more of that current gen shine! lol, bloom effect and such. : )
Re: Post your workspace!
Reply by
adam
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Sep 2006
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General Discussion
Hard at work making next-gen boxes! I have a lot more toys now.
4 results
Re: Fan Pattern Cobblestone
Reply by
atomander
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Aug 2014
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3D Art Showcase & Critiques
I love this! I've been looking for some nice examples of next-gen stylized art, and this is lovely.
Re: Sketchbook: Oleg Bozhko
Reply by
oleg_bozhko
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Nov 2017
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Digital Sketchbooks
Thank you. I have used X-gen in Maya 2017 and alhair shader for rendering in Arnold.
Re: Polycount Estimate?
Reply by
JamesWild
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Aug 2012
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Technical Talk
Next gen characters might actually be lower poly with a bigger focus on topology for efficient, clean tessellation.
3 results
Re: Congrats to Bogdan "Bogdanbl4" Gabelko
Reply by
artquest
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Nov 2012
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Congratz! Can't wait to see what all you guyz on the next gen mmo team are working on :)
Re: question about polycounts
Reply by
Aga22
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Oct 2012
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Technical Talk
thanks for the replies everyone. i guess making it current-gen console spec is the most sensible route.
3 results
Re: Phantom Pain/ Metal Gear Solid 5
Reply by
MM
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Sep 2013
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General Discussion
i believe it is full body scan, being "next-gen" and all...... http://www.metalgearsolid.be/analyse_du_trailer_de_metal_gear_solid_v_e3_2013_157.html
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