Is then any easy way to take some text that's been bevelled or whatever and then join it to some plane geometry so it looks imprinted into the surface without having to resort to doing it manually by welding/bridging edges between the letters? There's the function to cut into the object you want the text imprinted on but…
hi there i need an iphone spec environment the code is finished for the game and just waiting to the art to be finalized so that it can be released on the app store will pay 100-300 us dollars depending on quality need a castle ,a catapult,a bridge,a skybox,a terrain will pay via paypal as soon as you can post screenshots…
Usually this happens because the viewport can't "see" the edge or verts, usually from being embedded too far in the highpoly. I'm not sure if hiding the highpoly layer works, I never think to try it. In this case, I'd just pop out of the tool, bridge the two border edges and go back into QD.
Is it just me, or are you completely missing the houses in the rock on the right where the skybridge meets the rock face? The concept shows them hacking into the rockface for housing too, so it feels wrong to me to just meet the skybridge with rock. Presumably the bridge is there because the inhabitants of the pillar want…
Hi @pasco295 I think this work have a nice colors, it builds a good atmosphere. What breaks the impression for me it's very simple wood material on bridge pillars. It's too clean(compared to shark hanger) and have incorrect mapping(near water). Also in this shot foreground trees appear very blurry.
I haven't tried it on mac, but it seemed to work ok for me today when I tested it on windows. I also love how the default option for bridge polygon in the modeling toolkit gives you a twisted result on more complex operations but changing the offset value fixes it instantly. Why isn't that the default?
Hi Polycount community! I'm a programmer and VR/3D gaming enthusiast. I put together the Starship Voyager Bridge (VR Demo). I'm here trying to broaden my art skills and meet and learn from some cool 3D artists. https://www.youtube.com/watch?v=ulYLzGj4JbE Cheers! -tmek
Yay! Been waiting for this release sense you mentioned it was in the works a while back. Looks like it didn't get the mass-bridge or extended dot-loop selector I mentioned, but oh well. Will put it through its paces later tonight and post some feedback next time I hop online.
Maybe it's just me but I think the next is a little to wide... pick-up switch? Also I think the bridge needs a makeover because it looks like its fixed in there pretty well like an acoustic guitar (http://www.elderly.com/images/new_instruments/20N/FG700S_bridge.jpg)and it wouldn't be able to have a whammy bar
Asus GeForce GTX 580 DirectCU II 1536MB GDDR5 running on Zalman ZM850-HP Plus Heatpipe Cooled 850W Modular Power Supply on a C2D rig very shiny.. was gonna go for a full upgrade but sandy bridge monkey business put a stop to that about 3 weeks ago.. arse..