@perna Thank you man. @mhaha2 Thank you very much, although that's not what I meant, but at least I learned I can use hinge from edge with an edge from another element. I think perna got what I meant. I wanted to do this thing in edge extruding process. I can't edge extrude then chamfer to get something like the topology…
Hi there im having a trouble with modeling 1 shape.Its a roof. This is where im currently at: I've worked out sketch earlier and stuff,can't scan the pic right now. Anyway,i know the shape i want for the roof,i thought i'll make it,but im stuck. Here's illustration of what i want to make with roof Basically,i know i can…
how do you distort the proper geometry into something closer to organic rathar than basic hard surfaces? My attempts end up with some weird spikes and stuff.I guess a better controll is possible with smaller poly's,but then it would be a pain in a but to correct them all. I challenged myself with joystick,and the handle…
I'm working on this tire and unfortunately both sides have to be a little different from each in terms of the repeating depth on the tire. Anyways, that's not the issue...the issue is what I'm getting, and I know why I am. As you can see in this picture, I 'm not getting a nice rounded tire. Where the edges bunch up, it…
@Filip5 It sounds like the process and result you're describing is the spin tool or a curve / array modifier combination. The curve and array modifier workflow is more complex and wouldn't make sense unless there was repeating geometry in the field between the arch components. (If neither of these is the workflow you're…
@yakoho A lot depends on how the model will be used. Is it going to be used as is or will it be subdivided again? If it's going to be used as is then just match the segments as best you can and let some of the segments join as tris. If it's going to be subdivided again then matching the segment counts and having clean…
@TeriyakiStyle IDK what you mean about actual subd, so here's a preview with 2xTS in isoline cause that's what ppl usually post on here. And a 2017 max file for good measure: http://skins.thanez.net/help/mverta-weird-topology.max What I mean about throwing GEO at it, is that you simply chamfered the corners and the beveled…
@Neox Really appreciate the kudos. @laeion Welcome to Polycount. Consider checking out the forum information and introduction thread. Soft hard surface objects can be tricky to model but taking apart one of these packages or gathering references of them disassembled can provide some insight into how the paper is cut and…
@JBurk The underlying topology in both your examples, with some minor adjustments, could work. Which starting topology layout makes the most sense will depend on whether the shapes need a softer or sharper transition. With subdivision modeling there's almost always going to be some kind of minor smoothing imperfection and…
I just can't understand - it seems you dismiss other methods as wrong, and pick up on silly things like Hurr durr, of course I collapse Subd, how else could I deliver 200 MB files?? You offend me sir! You're arguing, I'm arguing! :poly122: But anyway, I don't think you can simply follow some rules about using the stack and…