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Re: Helghast Nemesis
Reply by
MrNinjutsu
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Mar 2013
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3D Art Showcase & Critiques
Really nice progress on this. Just wondering, what sizes are there textures at? Any chane of a wireframe shot too?
2 results
Re: Practice
Reply by
thepapercut
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Mar 2013
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3D Art Showcase & Critiques
Could you post a wireframe? 2811 tris seems a bit much for a prop like this in my opinion.
Re: The Order 1886 - PS4
Reply by
JordanN
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Feb 2015
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General Discussion
If it's not asking much, I would love to see some wireframe renders. Great work overall though!
Re: first low poly gun (S&W model 29)
Reply by
OddEyes
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Dec 2012
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3D Art Showcase & Critiques
decent first prop. do you wanna provide us with a wireframe shot and maybe some flats?
Re: Flare Gun
Reply by
copyright
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May 2011
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Technical Talk
I also found a picture of a similar grip, with a wireframe, hopefully someone can explain it better looking at this
Re: Ancient Egypt Treasure Room
Reply by
felix Maclou
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Mar 2012
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Digital Sketchbooks
Horus Horus textured Isis Jars Thoth Treasure Room Wireframe I will update with the final textures
Re: warhammer 40K grey knight terminator
Reply by
chudork
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Jan 2014
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3D Art Showcase & Critiques
oh i forgot to ask, can you show the wireframe and whats the polycount on the grey knight :D
Re: How should I model This: Destiny Engram
Reply by
Cube Republic
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Feb 2015
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3D Art Showcase & Critiques
Just use the create wireframe modifier from the top tool shelf after adding your primitive.
Re: WIP: Alley Way "grotto" Environment
Reply by
Rurouni Strife
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Mar 2010
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3D Art Showcase & Critiques
Ok got a wireframe. Yay Maya Vector.... Some numbers first: Tri's:19,240 Verts: 10,830
3 results
Re: Better Than Real Life Graphics
Reply by
equil
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Aug 2011
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General Discussion
some of the highlights from good old http://graphics.cs.williams.edu/realartifacts/ wireframe vertex distortion lowres lightmap
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