Looks to me like you just need to enable symmetry to fix the nose. Assuming your model is oriented with Y up and X horizontal, just press X before running the Zremesher. To fix the lip and other details being eaten by the remeshing process, you might consider increasing your target polygon count (the number there by the…
Thanks! Now that's a lot of useful info. :) * A watermark protection might be a good idea, thanks. * The sliders were initially added because they make it simple to see and edit the color values which are very important for precise color modifications + they had to work above and beyond the usual 0-1 color range. Photoshop…
it's a bit rough and ready with no error checking evaluate the attached macro script and add to your ui then in editable poly select an edge and press the button and you can slide along the edge all you want.... it could also be adapted to work on editable mesh