I believe you'r kind of missing the point here. Welcome to "How to make a women in to an object 101" The little respect I had for Overkill, which wasn't the highest to start with, is gone. I shouldn't burn bridges and what not, but I would never for the life of me work for them, this just adds to it.
Calabi, the threads are open to everyone. No need to turn away any ideas! Stinger I think you should try softening the features some. The bridge of her nose and brow seem very intense. Can you post a higher res version? I'm thinking the eye shape is a bit off.
I always recommend it on these threads. The Styx bridge plugin is an absolute godsend between Max/Maya/ZB. It's only $5 and completely eradicates all the arsing about with scale between packages. Click in and out. Perfect scale every time. It essentially makes working between packages a single seamless environment.
Well I agree with what others said about the proportions needing to be re-worked. The neck does look slightly too long. The way her breasts are coming off of the collar bone isnt quite right, looks like theres too much of a dip. Bridge of the nose wayy to thin.
Polycount is a community that is designed to get crits and suggustions on your work from other people, also it is a bridge that connects the high end Game studio employees to low end people who wish to enter in to gaming world, 3d modeling world and join people who love graphics designing as a hobby.
Howdy! I’m Aram, a 3D Technical Artist with over 4 years of experience transforming ideas into fully realized 3D experiences. I specialize in creating stylized characters, animating short films, and developing AR/VR applications. Whether you need help bringing your concept art to life or optimizing assets for Unity, I’ve…
I made this lil' dude recently (more here on artstation). I've also started streaming my rust work as way to bridge a gap in speaking to those who enjoy my work and making long tutorials. If hanging out and talking art and whatever else is your thing then you're more than welcome! Art_of_Pilgrim - Twitch
I actually have some pretty fun ideas for Bowser and Peach specifically but I'll cross that bridge when I come to it. :) And if I can be bothered. What I have in mind for Bowser is pretty funny, If I don't end up doing the models I'll at least draw something, heh. Anyways, back to work.
That probably depends on the applications, if they are set up to take advantage of bridged video cards or not. If not, you'll only be using one. Or if you have a monitor for each It might be that newer video cards and drivers will automatically do it for the application without the need for the app to be built to take…
Another recommendation from me - wouldn't want to to use Max without it. Thanks for adding align-shells-by-group, as if you'd read my mind ;) I do agree with the packing comment by Musashidan, haven't tried the new packer though. A bridge to IPackThat would probably also be appreciated (though I have yet to use it myself).