Hi this may not be big of an issue enough to start a new thread, but it`s kinda urgent so i hope you can understand me. As for the question, I`m trying to find a way to render out an image of an object, "in this case a train" with no shadow and with all parts divided into groups of high contrast colors, so i can mask these…
Man... This shader is sweet! Check the "Rim Map" texture input. Its not working on my end at least. When I plug in my mask it does nothing. I had to photoshop/mask out the rim in the interior areas. But what you see here is what I was after as far as the rim. I jacked up the settings on the rim way past what the slider…
Noise in specular can be really nice, in fact a neat trick I like to do for some materials is just have 1 or 2px scattered around of pure white, or very bright colour. For materials which tend to have small flecks of shiny stuff in (formica, granite, some types of rubber flooring material) ... that way when the camera or…
I came across this thread with the same issue. I discovered that it is a masking issue NOT solved by control + click to clear the mask. You have to go to masking dropdown and hit clear.
Heheh, yeah. You might also try a Composite map containing two Mask maps, each containing a bitmap and the 3DPainter, with one Mask using the Inverse Mask checkbox...?
Another thing to remember is that documenting your process and what your doing is and can be very time consuming. Also not everyone enjoys doing so. Some people just like to make art and show it, thats what makes them happy and there shouldn't be any reason too look down on them. But it is also always nice when you see…
im thinking of taking the mask and putting it on the hunter and making a new mask for the lion...after some thought and google searching, I've decided that I am going to change the head and mask
you can Lerp two textures together with a mask(something like a cloud or whatever). That mask can have a texture coord linked to it to increase/decrease the scale of the mask. also decals
Art aspect will be told later , lets tackle whats more important first. I think its even faster to ask directly from your lecturer . Instead of asking does it looks good , ask how you bring it to another level . Remember , your lecturer is your closest people in getting you into the industry . I had friend that struggle…
I'm sorry for bringing up the old thread, but may I ask You to look into this, please? I'm doing 4k textures, and only essential multitasking - (Ps 2015.5)+(DDO 2.3.1.) + 3DO for masks / Unity for looks. Skype/browser are closed no problem. Having funds only for 2 new things. Looking for help for what to prefer: * 1 stick…