Ummm, I could get a base mesh in 5 hours. Sculpt for 15. Retopo in 6 or so. Unwrap in another 5 or 6. Do all the maps in another 10. Ok, so more into the 40+ side of things. Still, to me, that doesn't seem unrealistic. Still, to add a big "HOWEVER," I never get the awesome detail into my models that you get into yours MoP.…