I guess my main concern is that I'm a college graduate in my mid 20's who really needs to establish a career. I also made the mistake of taking out $35,000 for student loans, working only on class projects, and generally not being focused on the craft while in college. As I've been working on my portfolio for the past…
it's a spoiler so market it as such. select text to see it. Also i'm really enjoying the game. Bit of a rough start but once it got rolling it never stopped. It looks fantastic (everything on ultra on i5-3570k with hd7870oc) no frame drops or screen tearing. The cutescenes are really great and i so much love vass. Best…
Wow, that is spectacular. Great job man, all of the models are beautiful but my favorite is without a doubt the .357 and the standard pistol. This thread is getting bookmarked.
the beauty with blender is that you can customize it down to it's core behaviour and appearance so much with rather simple scripting. the downside is that the default has so little in common with other apps in our field, roswell-alien-strange to me. what i do to stay tutorial-compatible is keep a default set of prefs…
An Olympus Micro Four thirds camera is also a very good option for something compact. The lenses are smaller/lighter than Sony Nex lenses, and there are more lens options, plus it has in-body stabilization which means you will be able to use lower shutter speeds (and low ISO, which is important for image quality/low noise)…
https://www.youtube.com/watch?v=YNa-zHjjSgc interactive grooming looks fun... i have to try the convert to poly workflow... http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-2CFBC23D-358F-4EDF-B51D-94796DFC2201
Could you pass this news onto any Games Designers who might still be looking for work? Senior Lecturer in Games Design, University of Hertfordshire School of Creative Arts £35,938 to £45,486 per annum Job role details - https://www.jobs.herts.ac.uk/pls/cor...ay_apply_ind=Y A link to our Polycount thread…
Looks hella cool! My only critique is that the biceps look plain in the front view (not sure what the side looks like). You have these circular rivet looking shapes on the chest and some repeating shapes but the bicep isn't married to those shapes. It may be the color scheme too that could make it work...…
I absolutely love your animations, along with the very original idea of the whips - it gives a very dynamic feel to his movement. I often come up with MOBA kits in my spare time, and I did one for your character - Ashytkin - The Ice Demon Primary: Assassin Secondary : Fighter Projected Meta: Assassin Top Lane, Full Damage…