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Re: Texel Density, what are your rules?
Reply by
bitinn
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Jun 2019
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Technical Talk
it should be 1.2 x 1.2 x 0.3 (meter), I was trying to fit 256 ppm on a 512 texture.
Re: Anchor Man 2!!!!!
Reply by
Jeff Parrott
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Mar 2012
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General Discussion
That's amazing. But honestly http://www.ifc.com/fix/2012/03/will-ferrell-step-brothers-2 has got to happen.
Re: Character Modelers Needed! (Game Going on Steam) at Fenrir Studios
Reply by
dark583
·
Nov 2012
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Collaboration & Unpaid Work
Only 2 Character Modeler positions open ATM 11/1/2012 and perfectly fine thank you :)
Re: UE4 Hand-Painted Environment: Temple on a Hill
Reply by
linkov
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Dec 2015
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3D Art Showcase & Critiques
this is Mike Franchina, Torchlight II concept art. http://aphinc.blogspot.ru/2012/09/and-god-said-let-there-be-torchlight.html
Re: Mark of the Ninja
Reply by
Alberto Rdrgz
·
Jun 2012
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Oh man... this is getting no love..! http://www.gametrailers.com/video/e3-2012-mark-of-the/732089 so much awesomeness!
Re: More Layoffs (Sony Bend) and Layoff Rumors (Zynga)
Reply by
Mefix
·
Oct 2012
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http://techcrunch.com/2012/10/28/anonymous-is-going-after-zynga-for-mistreating-employees-and-is-prepared-to-leak-documents/
3 results
Re: HL3 nuff said
Reply by
konstruct
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Aug 2012
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[ame=" https://www.youtube.com/watch?v=632kyLysP6c&feature=related"]Gabe Newell at E3 2012 - YouTube[/ame]
4 results
Re: XCOM
Reply by
Alberto Rdrgz
·
Jan 2012
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Interesting article. http://www.gameinformer.com/b/features/archive/2012/01/11/the-art-of-xcom-enemy-unknown.aspx
9 results
Re: Emo, Blues, Rock, Shoegaze and Post Hardcore.
Reply by
Muzzoid
·
Jun 2014
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General Discussion
[ame=" https://www.youtube.com/watch?v=aAF2yWuDQgo"]Richard Barrett - Darmstadtium - Acoustic Guitar (2012) - YouTube[/ame]
2 results
Re: Light Leaks
Reply by
alexworx
·
Jan 2017
·
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Unreal Engine
Should I put it lower or higher for the static light level? The walls are at 512 and yes its on production quality.
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