try 1. exporting level 0 2. start new scene, import the level 0 and subdivide it to the same amount of level your highest level was in original scene and export that. 3. go back to your original scene, now import as layer the highest lvl from step 2. make sure you are in highest level so import as layer works properly. 4,…
It looks like you have it working. So what do you want that's different? If you want the viewport to be faster, select the houses you don't care about seeing in the viewport, go to Object Properties, and enable Display As Box. Or hide them via the Layer Manager. I use the Layer manager extensively for large scenes with…
What do you mean paint? You mean Polypaint? Polypaint can't be a subtool. What you can do is paint on layers. Add a layer in the Layer submenu, make sure REC is activated, paint, and when you're done click the REC button to turn off recording of that layer. Then you can adjust the slider to change the opacity or even turn…
right, new update :D big one this time, update list is on scriptspot: http://www.scriptspot.com/3ds-max/scripts/flow-map-painter short update list: - massive UI and useability update, with improved actual functionality - layer functionality (with layer names!) - layer combination button - layer export button - button…
There is no issue. :smile: The PNG file format support only transparency, not an alpha channel (contrary to the TGA file format). In Photoshop you can extract the transparency as a mask by doing Layer > Layer Mask > From Transparency. As for why your exported texture would be fully transparent, it's probably because you…
First of all - last time I posted something about rigging or animation I was told to post in appropriate Forum So please tell me which one is better then the Technical Talk Forum. Then I will off course post there. I just got a Cat rig to animate But when I activate layer manager and add a CATMotion Layer It goes I cannot…
Hi guys, normally when I start up photoshop my layers panel
is visible.. but for the past few months, on startup, it is not visible and I
have to click the “layers” tab at the very bottom to view my layers. This has
become an extra step that ever so slightly slows down my process for work
because every time I open…
This thing arrived to a point when its good enough to show I think. Here is a little look into what I'm working on currently as my personal project. An alternative material editor with a possiblity of infinite amounts of layers if you have enough powa... - Paint, erase, fill, clear - Physically based material properties -…
Sorry...I was too lazy to look at your video. For combining: I set the new layer to overlay, then uncheck the blue channel in the blending options in layer styles. For deepening: I can duplicate the normal map layers and do an overlay like above...essentially combining it with itself... You can also try adjusting the…
I am using Photoshop CC 2015.5. Yes I had more layers in my albedo texture than in the other textures, which I just duplicated in photoshop. And now it works, I just added those layers in the other textures as well. I figured it out yesterday after trying to save single layers and groups from the material. I could then see…