Mighty: It is a feature of Mircorsoft Plus! for any MS OS. I think its under multi-media or sounds and audio devices/sound tab, inside the control panel. That doesn't mean you can't pull off something close on a non Plus! system. There is free/trial alarm clock software you can download onto thier system and set a chime or…
You've got a nice sort of atmosphere going with the fog and lighting (this aspect was mentioned by both our art director and UI artist as they wandered by while I was playing too) and all of the ingredients of a simple, fun shooter, but at this stage I'm inclined to agree Jimmy. Its not really that much fun. Don't get…
Blending materials? like with vertex colors? Sorry that's not possible as far as I know. 20% opacity, with a opacity/alpha texture? That is possible, place your alpha texture into the alpha channel of your diffuse texture and save it as a uncompressed 32 bit tga. Then load it into Marmoset, change the Blend Mode to Alpha,…
you're missing the point entirely. this has nothing to do with people who love fun games vs. "gfx losers". R6 is a venerable series and i really wish that it could stay the kind of niche title it started out as, with all the planning stuff that people are understandably upset is missing from Lockdown. but it's abundantly…
I don't really know much about the subject, but I would think that the punctual distribution shown in fossils is probably a result of the relatively small number of intact fossils that have lasted and been discovered compared with the total number of actual creatures that probably lived at any given point in history. If…
[ EVEREST Home Edition (c) 2003, 2004 Lavalys, Inc. ] Version EVEREST v1.51.195 Homepage http://www.lavalys.com/ Report Type Report Wizard Operating System Microsoft Windows XP Professional 5.1.2600 (WinXP Retail) Date 2005-04-18 Time 13:31 [ Summary ] Computer: Operating System Microsoft Windows XP Professional OS Service…
Number 1 would probably be caused due to over writing your current mask with a new one. If you want to apply a effect for only your brick layer, then I would recommend creating a empty group, drag and drop your brick layer with its current mask into that empty group, then create a mask on the group and transfer your brick…
Just detach the correctly UV'ed faces from the mesh, delete the messed up ones and run symmetry on the correct faces and weld everything back into place. Which is what I think Sean was hinting at. About the copy/paste. Its based on vertex number it won't work within the same mesh because the vertex numbering is different.…
little bit of an update y'all. So this little project is quickly turning into a learning process for retopology haha. That's fine though, because i'm learning quite a bit I didnt know before. Anyways. So what I've done is retopologized the shingles again, because the mesh I was working with wasn't giving me the necessary…
If you learn the fundamentals of painting, you basically can paint anything. It's sort of like the difference between memorizing what two numbers add up to versus actually learning how to add two numbers together. If you understand how to paint light, it's fundamentally the same if you're painting a realistic brick texture…