Hey everyone, I'm working with a friend to build a new computer for home. right now I'm working on an outdated POS that cost an arm and a leg 3 years ago, so I'm hoping to do this fairly cheap, as every $ saved will eventually go towards a Centiq. O and this is for character art in case anyone was wondering. anyways here…
Hello, This is my first post, and my first demo reel. I know that it needs alot of work and want to make a new demo reel with new assets. I'd love any advice and critiques. I just graduated from Full Sail in December and am now trying to find a job. Thanks for everything :D http://vimeo.com/9915745 PS. I already know that…
I am a long time polycount lurker and rarely post, decided to start posting up some of my portfolio and wip work in this section. Crits are very welcome, thanks! Currently I am a final year student on a computer games modelling animation course, and am starting to build up my portfolio to a professional…
So I am making a character for a xblig game and im pretty new to all of this game art stuff. I have this character ready to get texture and normal mapped but am wondering how to lower my polycount and mix the clothing (Subtools) to my character so i dont have extra quads. My pants are and shirt are pretty high pants 99k…
Hey, I've been working on a scene for the last while. Everything was working fine, didnt add any new meshes.. All i did was brightening up my scene as it was nearly done. All of a sudden renders started taking forever to finish then stopped all together. The lighting got to 99.31 or 99.61% done and sits there. I try taking…
Hi polycounters! I have some problems with MotionBuilder. When Im characterizing my character i get an error message : "Geometry warning: LeftArmRoll is 99.10 degrees away from it´s roll axis." If i choose "Ignore" the animation will get messed up on the forearms. I cant really see how this bone can be so off? And how do I…
I'm in the market for a new tv. My old one is about 8 years old it's a GIANT 40 inch CRT. The thing is like 2 feet deep and weighs a million pounds. I'm not looking to break the bank, but now is a pretty decent time to buy a tv as the prices seem to still be dropping. 40-48 inch tv's run about 999 in Canada which is about…
Thought I would start a thread on Real Time VFX, Shaders and High Level Shader Language, particles, nCloth Please add your link and finds Videos Alex Underhill [vv]33854808[/vv] https://vimeo.com/33854808 Ioannis Tripolitis https://vimeo.com/43731949#at=0 [vv]43731949[/vv] Ryan James Smith - Visual Effects and Technical…
3D ENVIRONMENT ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom…
Junior-level environment/prop seeking opportunities in a team/studio-environment. Brief history of myself: In March of 2017 I left my thirteen-year career working in the veterinary field to focus on my dream of becoming a 3D artist for game design. In the time since, I have been a full-time independent student (12-14 hour…