"When Maya starts lagging or tools/manipulators start acting strange, the best place to start troubleshooting is to reset the preferences to default - this will clear out any corrupted elements that are causing hangups in Maya itself." From :…
haha yeah the trailer is meant to be something that makes you smile/laugh, or possibly causes half a seizure. More detailed information about the game is further down in the page. To summarise it, TDub hit the nail on the head - it's very similar to Warioware in the sense of having a bunch of microgames play one after the…
Ahoy everyone; this is Sean from the IGDA Seattle board. oXYnary pointed this out to me - first off, big thanks for the FYI. And sorry for the scare. We still have not been able to see a single incidence of this insertion; I've refreshed the site in chrome, firefox, safari & IE - 30 to 50 times for each browser - and…
uh thats some really nice improvement there nice head as well. there is quite some papers about introduction to shaders and such, and most of them also bring up some basics about the rendering pipeline. However you will mostly find these papers and articles if you dig it up on graphics coding sites, which are probably not…
[ QUOTE ] I'm not a scripter, I don't know the toggle code, but I took the output from the Listener and made this in 10 seconds or so. <font class="small">Code:</font><hr /><pre> macroScript blackSilhouette category:"MAX Script Tools" toolTip:"Sets the Global Lighting Tint to black" ( actionMan.executeAction 0 "40029"…
[ QUOTE ] I'm assuming at this point the reason is that I'm running Maya 5 and these files will only work with Maya 6 (full version or PLE). [/ QUOTE ] Can't use PLE, has to be full version of Maya. When you open the ASCII file with Wordpad or some text editor, this what it looks like: <font class="small">Code:</font><hr…
Development Blog: Timeless Epoch Blog #2 – Lore of the Land [Urubis Exilium] One of the most important steps in any project I undertake is establishing the narrative foundation—the world that my art belongs to. For me, the art is never just about aesthetics; it’s about context. Where does this structure belong? Who lives…
Hi everyone! I currently have a team (2 programmers including me, and 1 audio member) that is working on creating a clone of Overcooked to bolster our portfolios. We followed CodeMonkey's tutorials and pretty much have the code and audio done, but we would love to have a 3D artist on board that could reskin the graphics or…
Hmm, perhaps I should ask this in the existing LT thread... But since I already asked, here I go again: Do you know of any videos that picture the workflow of getting the shader compounds into UDK or Unity? I'm no coder, so I need detailed instructions on getting that kind of thing to work. Plus I'm really curious how…