The actual map: https://dl.dropboxusercontent.com/u/7709653/octothorpe/octothorpe_spooky_16.zip the steam workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=454721948
In the case of Metalness in DOTA 2 (http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf) it works in conjunction with lots of other maps. Gloss is still a part of it.
Hey guys, I released it. Here's a link to a steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=691845496 Noticed and changed into a MARS Corpotation.
Hello again guys, this is a W.I.P of a character im doing for danilo athayde's workshop at melies school. the original concept is from the awesome Shuohan Zhou
I think this is effective if the ship jumper goes into a conference or workshop and approach recruiters or lead artists directly with a physical folio in hand (print, laptop).