Thanks guys! @Kaine123 - oh, i never thought that someone reads this :D Thanks! @Kosai106 - i forgot about it :C but it's out of FPP view... Wire (35k tri): https://dl.dropboxusercontent.com/u/27384435/Portfolio/wire.jpg Textures (rescaled from 4K):…
Ran it and got screenshots. Didnt change much besides path names. This is on 2015. What version are you running it on? EDIT: Spoke too soon. Looks like it replaces the exisiting screen. EDIT2: Got it to work. Just put viewport.setType #view_persp_user after the load. Guessing the viewport is not yet initialized? Was always…
userSetup runs before plugins are loaded, that's why it can't find FBXImport I don't think there's a way to change that. You might want to try setting an alternate default scene instead. https://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/File--New-Scene-htm.html
Have people here seen the Ps3 demo showing Alfred Molina's face? Another pretty HDR example. Nice facial animation too. http://media.ps3.ign.com/articles/615/615000/vids_1.html?fromint=1 Of course, we'll never see a face like this in a real game, but it does make a nice presentation.
and some vehicles Turntable movies http://paultosca.com/dtmedia/kwm_dingo_2.mov http://paultosca.com/dtmedia/mil_mi-28.mov http://paultosca.com/dtmedia/35_mm_twin_cannon_gdf-005.mov http://paultosca.com/dtmedia/terrier_vehicle.mov For more images ,larger ones or full versions of the textures of the models please visit…
Spent the night actually trying to adapt it to LT and 2014/2015, along with adding folders. Will be updating the thread as soon as both are done ! :) Keep in mind that any LT version will not be benefiting the API transition later on, but it will include most features in the short-term (a month or two from now on). Also,…
those wood pallets are usualy moved by one of these http://www.af.mil/shared/media/photodb/photos/050925-F-2907C-018.JPG or by a motorized fork lift. both of which could not be navigated down that small ramp. so unless they are just for unloading stuff off a large boat (by crane then unloaded by hand) they seem to not fit…
How do you create a blade like this? curves or box modeling? What about the edges? I am thinking about creating a box and just merge the edges and work on the details.. but I once made a knife using CV curves and it did work.. so.. what is the best option?…
It's time for me to get serious about sculpting. I've gone about 7 years in the industry without having to use ZBrush but I don't know how long that will last. Hopefully keeping a sketchbook will motivate me to work at it on a daily basis. here's tonight's sketch. I probably should have a character in mind instead of just…
hey guys I found this cool add-on for blender to make UV's perfectly square with one click. But is it possible to do this in Maya without buying a plug-in? https://cgcookiemarkets.com/all-products/uv-squares/ I tried to follow this tutorial but I couldn't figure it out…