After being rejected by her original host, Jean Grey, the Phoenix Force resumed its relentless search for a new vessel worthy of its immense power. Amid the recent events that have shattered multiversal boundaries, the entity discovered a breach—one that allowed it to access realms previously unseen and far removed from…
Hey guys. I have a quick question for you guys. My substance designer appears to be painting very slowly. Each time I attempt to make a brush stroke, I receive a few seconds of lag. If I make enough strokes then all of the strokes eventually start showing up in due time. Normally when this happends there could be two…
Completely true. It's funny, artists are so used to saying use reference for anatomy, mechanicals or environments but people forget that step when making materials, it's extremely important to be able to breakdown what you're seeing and try to replicate that instead of working off how you 'think' a material looks or reacts…
I have a tutorial I wrote on Vector Rendering for Maya actually, let me dig it up for you. You can render out swf's from Maya Vector, still frames or animations, and import them as whatever layers you need. For example: You can render out an attack animation with different weapons and import it as different layers. 1 Layer…
Works fine here, I was only able to get "The command 'copy' is not currently available" by trying to run the script with multiple layers selected. It works on a group but you just get a white layer as a result. It (unsurprisingly) doesn't work on text or shape layers, but doing so deletes all layers, just a heads up on…
After i add my third (3'd) material to my Terrain it all "goes to hell" a lot of weird artifacts appear and I can't paint on some of the layers, works just fine with 2 materials. Also my top layer (the one with my dry sand) is working as a HeightMap layer instead of a material layer. So how can i fix this?
Damn, this is fricken gorgeous! There's a question I have concerning the layer clone technique you mention on 80 Level. Whenever I try it, the second set isn't entirely sewn together, there's a gap between the pieces and the layers. However in one Marvelous Designer screenshot it looks like there is a bridge between…
Thanks for the compliments guys! Much appreciated :) @Cremuss No worries always happy to answer questions. I came from a traditional background where I painted a lot of Warhammer figurines and model kit-sets so I tend to have a more painterly approach to maps. For the bulk of my painting I generally flatten down my layers…
Ok i dont have the model to check this on or anything and its just a quick 15 mins or so but hopefully it will help you out a bit with your shading and colors. [edit] i guess i should tell you how i did this too, first thing i did was paint out all the really dark shadows and with a neutral tanish color, when i was done…
Hello again! As we move forward to the 5th week of the project, we are just 3 weeks ahead for the delivery day. Most of the big work has already been done but we still have a lot to do in these days that we have left. First of all the main levels are already in a good progress and most of the blockout has already been…