Cheers for the critisism. the project is based onthe chernobyl area. Ref kidd of speed i am trying to recreate a gritty deserted area which looks like people just left in an instant. I did have the runners of the roller door but they are not textured yet, i have issues with the tiling and wanted to sort that before i…
Ah, I thought it was Walnut Creek that moved to Redwood and Emeryville was the new one. Now I know! (Isn't one of them in Finland? No one ever talks about that one.) More on topic, I'm sad that Mythic was shut down and I am utterly unsurprised by it. I'm actually more surprised that it wasn't done earlier given EA's…
thanks for the advices @jmt In fact ,the shell are not moving parts ,its just a 3 liquid mix in a chamber the shell are not aligned with the barrel and the rear part is a comprimed air tank the air push three liquid into the chamber I agree that system look like too much to a classic revolver system I tried a other thing…
thanks guys, this was basically something a little extra to show off but I had a septic tank disaster over the weekend. I'm working on the art test now so any suggestions for marvel gags I could put into an alleyway scene? I already have graffiti tags for Stan and Morlocks, I was thinking of doing a Shepard Fairy Obey…
> Playing NG+ in Dark Souls > Ganking/Farming Invaders in the forest with a random summon I'm on a win streak until I'm Invaded by a Tank with Godly Poise, He and another character kill my phantom and try to kill me after but I pulled the plug and my saves all got corrupted. A good 200 total hours of play tme lost. No more…
Looks good. I know you may not be looking for crits and I understand it is a bit late, but you could cut the tris down significantly for each tank with no loss of silhouette and maybe be able to eek some more performance out of the game. After watching your video it seems like that it runs great as is, so ignore me! Will a…
@gsokol thank you very much, but something keeps bothering me... is not more efficient (in this case) by working with a triangle rather than having to close an entire edge loop across the model which will translate in more polycount. I mean something like this: also here i put concept of the tank: @cryrid thx, nope is not…
quote for f'n truth. Josh got me my current job. He had a contact at the company I work for when he was doing some work with them and I got in as an intern and now been full time for 1.5 years. :) Thanks man. I love me some polycounts, the networking alone is invaluable. Combine that with constructive crits, explosions and…
Hello guys. I want to try myself in creating characters and i am interested in stylization, like in the projects ZZZ. Please share resources, tips and experience in creating such characters from scratch. How to make clothes for them and other possible things that may be useful in this matter. Thank you for your attention.
So I finished the textures for this simple box but it's basically a whole different color when I put the textures on back in Maya. Why is this happening? Substance^ Arnold in Maya^ I used the substance plug-in for Maya to connect the texture maps, so that means all the color spaces and such should be done properly. I'm…