i'm really no technical guy, but are you maybe talking about something like this ? sounds like what peris said, at least a bit to me :D http://developer.valvesoftware.com/w/images/9/9c/Blendmodulate.jpg http://developer.valvesoftware.com/wiki/$blendmodulatetexture
just think about going to mars, 9 months with the same people... Normal numbers would have it, two guys a one chick. We all know what that means, three some! And by the time they got there one guy would be dead...
something that gives me a rush and really makes me part of a story and experience, it doesnt even need to be a recent game for me, i sometimes even go back and play final fantasy 9 because its too far out
nope this will be a full fledge unreal 2.0 scene with scripted triggers emitters and the whole 9 yards, but since all thats in this level is a spacious environment and just 4 characters in total, Im allowed to have fun with this guy and have 5k polys
http://picasaweb.google.com/TheEnolaJay/ZBrush3PolyPaintingTutorialI#5325724788699544082 As in this tutorial on page 9 of the tutorial he has a alpha as well as a texture file that he calls " acidic colors " I was wondering where I could get some alphas like this as well as textures? Anyone know ?
Go for it, buddy. It'll be hard as fuck and it will hardly make you rich, but if it's what you love, then you'll get more out of it then most people from their 9-5 100k+ jobs. good luck. post some art:)
yesh i had to model a 'devil cloud' from 9/11 which was a bit odd, but i did it anyway. I had to avoid the temptation to poo poo the idea, but its a client and if they are paying I try to accommodate
Yeah one of my coworkers just showed me the youtube vid of it.. right on the 9 min mark [ame=" https://www.youtube.com/watch?v=800dQI4-LAM"]Battlefield 3 Credits (Xbox 360 | HD) - YouTube[/ame]
I think with her being 9 heads tall, having tubes for arms, floating breasts, extremely thin fingers, and other various anatomical issues - you've got other things to worry about than avoiding zbrush.