Most thing said are correct, the main point is always: it depends on the engine and the platform. So any fancy tricks could be applied or not. Don't assume anything, if it's important to you just talk with the guy responsible for it. Batching is motivated by two reasons: - GPUs love big work loads, thousands of threads…
Dont want to sound like a dick here but I know it will. Your problem is that you keep giving up and think that if you dont make something amazing the first go you suck. No you dont suck for this, you suck for giving up and not completing a project. Do you honestly think all the talented people here just went from 0 to…
Just gonna poke the bear a little bit... How many people have roms of NES/SNES/Genesis games on PSP's/R4's/PC's? Who has a Mame cabinet packed with roms? I thought average joes lost their jobs because: of crazy spending, pissing off the publisher, bad deals with publishers, bad planning (taking too long at times), not…
A picture isn't a picture until its framed... Hair is that frame. It's really hard to make bald chicks look feminine. When you hide the hair on a lot of female characters they man-up. Before you get into painting make up, also knock in some rough hair, even a decently shaped temp hair helmet will work. Also what doesn't…
Whilst I would like to agree with Daz about exaggeration and the truth in the english woe is me attitude... I can't, atleast not 100%. I've been mugged 4 times and they've all happened in the past 3 years, always chavs either armed or in a sizable group that even mike tyson couldn't pummel his way through even though…
Hey guys! I was discussing the placement of floating geo on more awkward shapes with Joost the other day and came up with a solution which worked pretty well. I haven't seen it anywhere before so I thought I'd do a little write up of the technique. I realise you could really easily do the same using NDo, but I know a lot…
When I was working on my UC entry I tried to figure out how Epic did their skymaps and why they did it that way. I know now how but not entirely why since there is a bit of waste UV wise. They could be used as reflection maps, but a proper cubemap would be a better option due to it actually having a ground in the map.…
Revan: I do sketch a little, I have about a dozen doodles for any inanimate object I've made. But when it comes to anything organic, I'm boned. The proportions are always way off. Every now and then I try to whip something up and I'm slowly getting better. As for the design, not really going for a generic look. My options…
Very cool looking AK EricV. I dig it. I own an Arsenal SGL21 which looks very similiar to this except I don't have the folding stock. Gauss is right when you can hold the gun in your hands you can model it with so much more confidence lol. Also about the price tags he is right again haha. I own a Rock Island 1911 which I…
I have never seen one that wouldn't cry out-laud "procedural fake". Something in how branches change its flow direction or maybe lack of gravity in consideration. Only one from like 100 seeds looks ok. Same for branching water streams for example or asphalt cracks. In my experience it's better to photo or draw a few…