Alright modeled most of what I wanted to include, I've also applied tri-planar pbr materials too 'previs' the object's silhouette since there's no need for UVs at this point. Anyway aim is to run it through substance painter using UE4 showcasing final renders so we'll see how things turnout once results are assessed.
Thank you everyone for your interest. The gig has been filled. ------------------------------------------------------------------------------------ I’ve been working on a spiritual successor to Future Cop LAPD for a few years now, but I’ve been having a difficult time finding an animator for the occasional job animating…
Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…
Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…
Please apply using this link! Details below and in the link :) Important: Location: Fully remote. Must be based in the UK or Europe. Applicants outside these regions will not be considered. Visa Sponsorship: Not available at this time. Applicants must be eligible to work in their current country of residence. Application…
Professional 3D Artist offering high-quality modeling services. With 3 years of experience in the industry, I specialize in creating detailed and optimized models for games and real-time applications. Here's a link for my portfolio: https://www.artstation.com/cesarespinelli Services include: -Full modeling from reference…
Hi everyone! My name is Ozan, I am a 3D Character and Prop Artist My skills includes: * Character modelling and sculpting * Hard-Surface and stylized props * Clean topology and game ready assets I am currently seeking junior positions or freelance work Portfolio : https://www.artstation.com/minstrelstork Email :…
"On the “pro-AI” angle, I get why it reads that way. The intent isn’t to promote it, it’s more that it’s already in the mix whether people like it or not" That's like saying 'arsonists exist whether we like it or not, so we should group them together with firefighters because they sort of do the same thing.' or 'rapists…
Hi! I had a moment to look at the car. Assuming you don't want to do many further edits and are set on baking, I would would mainly optimize UV space to get as much out of the texture as possible. Offset and stack UVs of mirrored and repeated parts (I believe you're already doing this). Reduce size in UVs of areas that are…
Open to different work opportunities including: - Freelance projects - Part-time / Temporary contract - Full-time positions You can have a look at my portfolio here:https://www.artstation.com/kasskafziel I work with different software including: Autodesk Maya, Blender, Zbrush, Substance Painter, Unity and Unreal Engine…