More insight into this project and additional breakdowns can be found in my interview with 80 Level! http://80.lv/articles/producing-dragon-age-inspired-environment/ Thanks for the invaluable help and following along, all!
I did a tutorial for 80 level here’s the tutorial: https://80.lv/articles/tutorial-adding-history-in-material-design-of-props/ here is the art station link as well: https://www.artstation.com/artwork/0X6KKE
Hi polycount community. Here is the 80 level article check it out! https://80.lv/articles/001agt-002mrs-crafting-modular-ancient-ruins-in-ue4/ Thank you!
Hey everyone! Had a very short talk with 80.lv on this. https://80.lv/articles/achieving-realism-in-open-world-environments/ Joopson, Thank you. Very appreciated.
Nice to see our students work being featured on "80.lv", also nice when students really go for it with their final major project. https://80.lv/articles/simple-stylized-environment-scale-and-mood/
"80 Level" published an article about my product! Thank you guys! :) Link to article: https://80.lv/articles/create-your-own-race-tracks-in-ue4-with-this-construction-kit/
I had the opportunity to be interviewed by "80.lv" , I added some descriptions, breakdown images and a free vertex paint master shader :) Here is the interview : https://80.lv/articles/last-of-us-capturing-the-spirit-and-the-look/
Kirill Tokarev from 80.lv asked me some questions about Athonite and the short article I wrote has just been published: https://80.lv/articles/simple-stylized-environment-scale-and-mood/