http://blog.us.playstation.com/2013/03/04/more-ps-vita-anniversary-deals-this-week-including-new-free-games/ if you have a vita. Here are the free games were giving away for PS Vita: Wild Arms (PS one Classic) Patapon (PSP) Piyotama (PSP) Patchwork Heroes (PSP) Here are the PS Vita games that are on sale for a 30%…
I'm guessing from your model that you're going for a child like character. Any idea what specific age range? From the current model, I would think 11~13. Anything younger, (usually) has a larger head than the body along with exaggerated hands and feet. Think (an extreme example) Bobby from Bobby's World. He had a huge…
Hi Akshat, Akshay here I genuinely think its looking good but yes you need to refine the use of generator in Substance basically the curvature and Dirt-Generators that you have used. Im terrible with words but let me show you an image and a few techniques I use to polish things. Hope that helps. Dont get stressed just…
New version 2025 is out !!!! https://3dcoat.com/forum/index.php?/topic/25785-3dcoat-2024-development-thread/ ------------------------------------- 3DCoat-2025-01 Mon Mar 17 13:56:48 2025 +0200 - Sculpt Room: tool "Replicator" Bug fixed for using Volume for Multiple - The following functions have been added to help you make…
I haven't posted here in years, but when I heard I wanted to post my experience with Kevin. Back some, 13 years ago. Polycount had a 24/7 Google Hangout shared between some members of the community here. Everyone there was so wonderful, and kevin was apart of that. I remember he spent a few hours with me teaching me his…
The game play is rock solid KDR_11k and somewhat of a departure from past FF games. In some ways it feels like the love child of Final Fantasy Tactics and Guild Wars. So if you love leveling up and stealing loot then it's definitely for you from a game play point of view. I have a love hate relationship with the new Gambit…
Hahaha, first 3d Model (by myself, I was doing shit/editing with milkshape before this however). Skinned before the model was UV mapped (I was confused). Still quite proud of him. As you can see dated 7/7/01 making me 13. My first skin (none edited, again I was editing before with The Sims) and again, skinned before the…
Hi Payton, thanks for posting here, we love articulate members with a passion for 3d here; Welcome to polycount. This place is wonderful for learning from some of the best in the business. I started 3d when I was around 12/13 with truespace, and eventually started using max as well. I've been doing for a long time now, and…
@ vig: You have no idea how much help you have been.seriously. thank you very much :) Oh and you edited the post later? :D Sweeet. Ill be sure to read it once i up this post and my throbbing err.headache subsides:) UPDATES THANKS TO VIG Btw,some of the things addressed would/should definitely be similar to what you posted.…
I am an experienced Unreal Engine developer and am looking for a art partner to collab on a game kit with working assets. You would make the models and PBRs and I program mechanics for them so they work and can be used game-ready. Also I would add further effects and adjustable parameters if required. Examples for such…