Hello! Yeah this is my first project in unreal which I spent the last couple of months on. I'm not new to 3D as I've worked in VFX for film and tv for the last few years, but would like to try making a move towards games. The aim of this project was to hit on a few key things. I wanted to show use of Trim Sheets, Modular…
Looks awesome! Im a big fan of that cityscape background, it blends so nicely with everything else My only criticism is the combat animation, id like to see it a bit snappier on the timing and maybe a longer reach :) Great work!
A portfolio full of WiP's sends up red flags. Can this guy finish anything? A few really good pieces that happen to not be textured, no big deal. At what point can you stop calling it a WiP? When its unwrapped? textured? rigged? animated? Successfully imported into an engine? Technically everything is a WiP even what is…
Project information: Team name: Fractal Entertainment Project name: SideQuest Brief description: SideQuest is a next generation browser MORPG. The original concept came out of a variety of flash games (Mostly from Kongregate.com), the most heavy influence being Monster Slayers by Nerdook. You don't play as an entity of the…
<a href="https://vimeo.com/353029131">https://vimeo.com/353029131</a> Hi guys, I had the chance to work on the spot for the “76ª Mostra internazionale d’arte cinematografica di Venezia - 76th annual Venice International Film Festival” in which I was in charge for the entire animation process and performance animated…
Hi everybody! I come to you today because I'm having a bit of a dilemma. I've always animated in spline without blocking animations out first. I realised this can be a bit of a problem as I'm always trying to tweak the inbetweens as I go and it can be a lengthy process. I decided that it'd be worth my while to try to learn…
Hey there, I don't know if I'm in the right place or not, or how I would go about this, but I had seen the Polycount fighting game contest and really like the level of skill and range of styles, and was wondering if I could suggest a contest/collab theme? I guess I could introduce myself first; my name is Tyler Rhodes, and…
From the Max help file, FWIW... [ QUOTE ] IFL Files An IFL (Image File List) file is an ASCII file that constructs an animation by listing single-frame bitmap files to be used for each rendered frame. When you assign an IFL file as a bitmap, rendering steps through each specified frame, resulting in an animated map. (In a…
Not only in games, also for movies. But then you usally use a layout mesh to animate as early as possible. For a recent unity project I had to create 1 Character, Vehicle and Building which needed to be animated. I created my rig first after the models had good proportions and gave them to the animator. Then while the…
I have added in the textures for the kitchen area and the space sphere and planets. I used the Space Creator plugin https://www.fab.com/listings/d8fb008f-0f6b-4ece-9568-3fe57f2f0e6d I would highly recommend it. My goal now is to add in more polish with more assets and some animated features.