The ttorial transfers would be a good thing, because at some point, around the release of UT2003, there haven't been many "separate" tutorials, or game specific tutorials on this site. Scott
Check out Paul Hormis' site. Tutorials http://www.hyperent.com/Hyp-Tutorial-Cloth-Main.php and Forum http://hyperent.com/bboard/forumdisplay.php?s=3af3ae74440721e9a4b2abc7a6454c5c&f=4
that's pretty sweet! Kovac showed me a tutorial setup that simulated the TF2 shading in ue3. http://www.moddb.com/games/unreal-tournament-3/tutorials/tf2-shading-in-ut3
http://udn.epicgames.com/Three/CreatingHairUsingAlpha.html I saw this tutorial on how make hair. But i don't know how to render hair in Maya and bake them into sheets. Can any one recommend any tutorials on maya hair?
Hi! Looking at your texture/UV layout, I think you could adjust it so face and hands get more resolution. Some options: - Separate into texture sets of varying resolution (head 4k, body 4k?) - Trade some UV distortion for more pixels at critical parts (for example scale up face, squash back of head UVs) - Consider…
Ok so I got permission from Gnomon Workshop to use this rig in my contest submission :) I got it from this tutorial: https://www.thegnomonworkshop.com/tutorials/combat-animation-for-games
the house looks beatiful, makes me want to try Cryengine again. Are there enough tutorials? I have pretty old tutorials from Eat 3d, I wonder if they are still relevant.
Here a tutorial I made a few years ago about using a 2d reflection. I saw this method was used a lot in Gears 1. http://www.salman3d.com/tutorials/tut1.html
Literally on the front page there is a tutorial on making guns that walks you through the whole process: http://www.polycount.com/2012/06/22/weapon-creation-tutorial-m37-ithaca/#more-10020
Daaaamn dude. I thought I was getting a hang of substance but here this is :D . Other than trial and error and the Allegorithic Tutorials, is there any other tutorial that really helped things click?