I've been having fun in my off hours exploring the edges of games, exploits to see "behind the curtain". Here's a physics exploit in Watch Dogs 2, driving full speed into a forklift, which turns out to be a hell of a lot of fun, gets you to places the designers never intended: https://www.youtube.com/watch?v=cQkOaBnfzac…
I always though that every node in Designer could be disassembled deep upto atomic nodes or basic math and functions inside pixel processors. But some like Flood fill had never let me figure out how they really work whatever time I wasted . I want to make a few basic quick working sbsars for Photoshop with nodes like AO,…
I picked mine up last night at the midnight launch. I unlike other people probably did not rush home and start in on it. I was worn out already from the day. I did though start in on it this morning and played for almost 9 hours straight. All I can say so far is that I absolutely love the game. I disagree with the…
http://www.youtube.com/watch?feature=player_embedded&v=lAXqwewejwU#! Really interesting stuff. I like the game so far. Very entertaining. I don't agree with the guy that says that games are not fun. To me he looses all vision to what the true definition of games are. They need to be fun. Sure, Dayz is stresses you out. So…