Hi :) I've started texture painting last week, as I love the stylized look it gives to most asset (also, I found the process surprisingly relaxing). Here's my first production, trying to make a stylized rock: Inspectable sketchfab model: https://skfb.ly/6RQ6n Thanks in advance for your comment :) !
Working on a stylized environment for a personal project using Unreal Engine 5.2. Currently fine-tuning the Kuwahara effect + Outline post process to create the effect I wanted. https://www.youtube.com/watch?v=sWtChf0hCeU
I'm currently working on an environment based on a concept art I found on ArtStation to add to my portfolio. My goal is to achieve a similar stylized look to games like Overwatch. I came here looking for feedback since none of my friends who work in the industry are willing to give me brutaly honest criticism. Here's the…
This is my latest substance made with Designer. I really enjoyed trying to catch a specific stylized aspect. Artstation post : https://www.artstation.com/artwork/L2kOBk
Hi! Creating a stylized lion head sculpt. Still figuring out the shapes and the look of the lion head. Working on this, will post an update soon. Critiques appreciated!
i am sad, crytek bought one of the most kickass studios for stylized game, and the the game isn't even close to as stylized as it could/should be. it's very stylized for crytek but really, this is sad, show the world that your engine can do more pleaaaase