Apologies for the late response, I just got home. @m00k It's difficult for me to understand if the technique you use in the gif would apply to what I'm talking about, since the change in width appears to happen only at the top, instead of all throughout the loop, incrementally. @Cirno Thank you for sharing this - this is…
Hi! I have found several techniques to automate game art, that I wanted to share. :) I start with the most time consuming thing that hard surface stylized artists have to do in ZBrush: create chipped edges and cracks. Then baking and compositing the maps for each props. I have found this procedurally generated chipped…
@Udjani Ahhh I finally see what you mean. It's tricky. I need to set the 3d Cursor to geomtery, set the transform orientation to Cursor, and finally set the 3d cursor position to Median point/bounding box center. Seems like creating a custom pivot is faster and simpler, but it's good to know there's this other method.…
Blender doesn't have quite as good scripting documentation as Modo and the API gets broken much more frequently but it has got a few things going for it that make it pretty easy to script. The API documentation is available here, so go ahead and take a look. One thing that you'll be using in the process of scripting…
@birb : this issue is that these topics are highly subjective relative, and also not quite debug-able like a regular bug would. For instance your GIF seems to show that there is no issue. But is it actually the case in a practical scenario ? The fact of the matter is ... what could be perceived as harsh "name calling" on…
Hi all! I have started to make the transition from Max to Blender and after making the upgrade to 2.8, I found the learning experience to be even more pleasant and intuitive (I have been a max user since 2000/2001 and have to admit, got rather stuck in my ways- 2.8's UI feels more welcoming than previous versions and the…
I downloaded Blender 2.8 yesterday and was looking into adding my own scripts to custom keyboard hotkeys, but there are gaps in my understanding that the Blender documentation isn't explaining well enough to a dumbass like me. For starters, all the scripts I've been finding that should be printing stuff somewhere aren't…
There was a script made for 2.43 that could do this, though you cant dock it anywhere and you have to run the script every time you want to find the tri count. I will post the code here as the i cant find anywhere that hosts it anymore. Maybe the code would give some pointers to people wishing to develop a new version?…
I think Blender has a tendency to break with a lot of geometry, just recently had two tris that got separated from a sculpt (1.5M object, really dense) and wouldn't display verts, just edges. Couldn't select them except in edge mode. You could test by deleting loads of geo and see if it snaps or not then. Also check the…
Here's Jed's Ultimate Guide to Smoothing a Mesh in Six Easy Steps in Blender 2.73 for Xnormal. Not for anyone in particular, just for posterity really. Step 1: Make your model and layout the UVs. This is the hard part. Here I've just got an ico sphere. Step 2: Select the model in object mode, or go into edit mode and…