I still wonder why there is nobody willing to port open source Berconmaps to Blender! This would be a very good addition specially working with nodes and displacement. Blender have a few nice one but Berconmaps is a superior beast!
Thanks I'll try that then. I'm not necessarily looking to make Blender more like max, I get how that would be a bad idea. Anyway having just started with Blender I'm probably getting ahead of myself.
Introducing Baked Blender Pro Suite: Elevate Your Digital Art Workflow! Hey fellow artists and Blender enthusiasts! I'm thrilled to announce the launch of Baked Blender Pro Suite, a Blender plug-in designed to make your digital art creation process a little bit more fun. Whether you're a seasoned artist or just getting…
Been a while since I posted on polycount. I have been playing with blender in the last 3 months and scripting in Blender. As mentioned by someone else I started a TexTools Addon for Blender, the main thread at the moment is on belnderartists. Source, documentaion and download are available on the bitbucket GIT page…
Hi. This might have been asked before, but I couldn't find anything. I'm currently a modo user and I'm looking to switch. A few questions: - How's the import/export of OBJs and/or FBXs in blender? I have to use Max at work and need to be able to move objects back and forth with material id's and UV's intact. - Is there a…
The only UV tools I've used outside Blender was "Roadkill UV Tool" at school years back, but that was just based on Blender's unwrap algorithm anyway, but with a clunky UI and tools. I still don't get the dislike of Blender's UV tools. I find them great as they are. I started using TexTools and Magic UV addons once they…
@PolyHertz, It still being developed by Joseph Eagar but Campbell Barton has been officially working on it over the past couple of months, AFAIK. Campbell is a full time developer on Blender now, being employed by the Blender Foundation. @Andreas, iirc, blenders 3d viewport doesn't natively support AA and when its forced…
Agreed and from what I've seen Unity has/will have some pretty decent Blender support. Right now I'm learning max coming from blender and I'm not so impressed, but it's industry standard so it's kind of do or die. I don't like the bad wrap Blender gets from some people and I'm not so sure the fanboy community is always the…
I updated GOZ for blender 2.8. More info: https://bartoszstyperek.wordpress.com/2018/12/14/goz-for-blender-2-8/ You can grab it from: https://www.dropbox.com/s/971ykjro968jlnz/GoB_2.8.0.zip?dl=0
I've not tried it so I don't know how well it works, but you could try: http://tidalkraken.deviantart.com/art/Mender-maya-for-blender-BLENDER-2-6-ONLY-360834749?q=gallery%3Atidalkraken&qo=0