Does anyone know how to "disable" custom normals on objects once you've modified them? Because this happens: "Please note that once you have custom normals, the angle threshold of the “auto smooth” behavior is disabled - all non-sharp-tagged edges will be considered as smooth, disregarding the angle between their faces."…
not sure what you mean "are there are other ways to cut edges", is connect vertex path not doing it for you? https://dl.dropboxusercontent.com/u/1693140/connectvertexedges.gif (actually I think it changed to be connect vertex path in the latest test build and in the current release its just called connect) Also if you ring…