just uploaded an update to my juggernaut sword workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=87732087 feedback very much appreciated also, I have yet to figure out how to properly get an SMD file working in the engine, along with jiggle bones for the chain with the stuff on the rope. texture to be…
@Clyptic I like the set allot. Upvoted all parts. One thing to note is that coming soon is most of the times to late for workshop. Best practice is to upload your stuff when you have all images and descriptions ready. As items are getting old they ranking goes down automatically, so its important to make good impression…
Did a few tests and it looks like the alpha in mask2 needs some detail, its hard to see in my example static shot below but as soon as i added details to the alpha channel it had a gold shimmer like the robe. Its worth noting that this is not the same as the source file which is full white with a tiny black spec - seemed…
Hey ya'll I've been trying to make the models work within maya (2011 atm). Importing meshes and animations works but I can't seem to combine them into one file. As soon as I import a new mesh it starts a whole new file, thus removing the previous imported mesh. Is there anyone that has managed to make this work and how?…
Starting up some work on an idea I had for a Batrider mount. Might be a bit too outlandish, but I'm trying to at least keep the color hierarchy accurate. The fly's anatomy isn't 100% accurate to nature, but I think it looks cool, taking some gas mask inspiration for the head. I'll put up some of my basic geometry soon!
From the TI4 FAQ on the Dota site: Q. I’m a Workshop Contributor, will there be a place for me at the International? This year we’ll be setting aside a larger space for Contributors to meet fans, work together, and show off their creations. If you’re interested in participating, we’ll have a signup space for you soon. In…
@BlueFlytrap: Yeah, I think I'll wait haha.Unless someone manages to decompile a lot of the models from Reborn and just post it somewhere. @Snowstorm: Yeah, hopefully they create a more streamlined set of tools to make this Item creation pipeline a lot more intuitive. And yeah, was watching that tutorial a few days ago.…
Tvidotto : love the flight mode :) saw it on dotacinema's youtube video I made some more ck stufs :) , I'm going for a set soon ,but first I think I'm gonna remake /heavely modify my Lina set. Double edged shadow spreader : http://steamcommunity.com/sharedfiles/filedetails/?id=149745959 Spiked chaos shield: link :…
I updated my Crystal Maiden textures for the arms. The fur is lighter so it matches the rest of it more, and I added a lighter blue texture. I also did all of the masks for her today, so as soon as I finish the high poly version, it'll be all set for uploading. Any thoughts or suggestions for anything that I should change…
hi guys! I present you my mini courier concept, the aidrechaun! in anycase your wondering, I'll provide the background whatnot soon. this is the base model+rig on maya with 256 map test. no shader maps yet, as i'm trying to figure out how to put hitbox/selectbox yet. maybe a week or two should do the trick :) hope you guys…