Looking great dude. I hope I can have vegetation like this by in the next month or two :D For your video, the ONLY thing I think you need to address is that the first 40 or so seconds aren't incredibly interesting. When I say that, I don't mean it's bad, it looks great; however, the money shot, like the part where I went…
Err... I'm getting a sense of Deja Vu here. Did you not see my last reply to your other thread? Or are you just living up to your username? :poly124: http://www.polycount.com/forum/showthread.php?t=130480 As igi says, and as I said in your previous thread, using fixed snapping is not necessary; you have mistakenly imported…
Try turning the number of Rays/Samples down on Render Setup(9) > Advance Lighting Tab. On the Render Tab > Memory Management, check on conserve memory. On the common tab uncheck Rendered Frame Window. Doing this will save memory. This will still render the image to file and to the preview window. You can launch the window…
best way I can suggest is to scale real quick then open you script editor copy the scrpt: Now past that script into your mel bar to edit it scale -r -p 0.243148cm 1.618771cm -0.562163cm 1 0.921207 1 ; undo then change the script: since I want to scale to 0 in Y at the end of the copyed script you will see 3 numbers with…
@ Blazier - Have a read http://www.guardian.co.uk/film/2013/mar/07/disney-hand-drawn-animation Don't be soo naive to think 3d hasn't had any sort of adverse impact on tradtional animation yes it hasn't disappeared but it has significantly suffered some at least on the movie screen when you think that Disney a company that…
I actually did up something like this for one of the artists here just a couple weeks ago. It started off straightforward (ie, fixed spritesheet format, single row), but soon grew into a bit of a monstrosity... Sorry for the huge image :p This one does a bit more than the standard flipbook, since you can define a…
Rectangle select does have to be reactivated every time you use it. If you press b twice it will bring up brush selection mode, which is persistent (left click to select, middle click to deselect, right click to confirm and exit selection, scroll wheel to change brush size). Switching to a "standard" system might bring in…
When was the last time you saw a character in a game that didnt move or act. What good is a character that can't be animated its just a statue then. So yes fix your edge loops for deformation your going to be doing it for every character you make. As for your poly count its more important that your not wasting your poly's…
Hello, I'm currently new to polycount.com and I'm having an issue with Quixel Suite. I've been searching the forums but can't a similar situation since it won't let me post my own thread to inquire. I recently bought and received the Quixel Suite with an Indie License. I can provide the shop number given, and my order ID#…
can be a good and bad thing. on one hand, take myself as an example. it wouldn't be a stretch to say i'm disliked here due to my views on certain things. but it's not my views that are the problem, it's the fact that i've had no problem expressing them here, on an online forum. where in real life, i would generally tend to…